class
#include <FAST/FramerateSynchronizer.hpp>
FramerateSynchronizer Synchronize multiple process objects This PO takes in N input connections and creates N output connections. It keeps the last frame of every connection, and every time a connection has a new data frame, it send out the latest frame to all output connections.
Contents
Base classes
- class ProcessObject
- Abstract base class for all process objects.
Constructors, destructors, conversion operators
Public functions
- auto create(int priorityPort) -> std::shared_ptr<FramerateSynchronizer>
-
void setInputConnection(uint portID,
DataChannel::
pointer port) override
Protected functions
- void execute() override
Protected variables
- std::unordered_map<uint, std::shared_ptr<DataObject>> m_latestData
- int m_priorityPort
-
std::map<uint, DataChannel::
pointer> m_parents - std::mutex m_latestDataMutex
- std::condition_variable m_dataCV
- bool m_newData
- std::vector<std::thread*> m_threads