MeshTriangle class
#include <FAST/Data/MeshVertex.hpp>
Triangle of a Mesh.
Contents
Base classes
- class MeshConnection
- A connection between two or more vertices in a Mesh.
Constructors, destructors, conversion operators
-
MeshTriangle(uint endpoint1,
uint endpoint2,
uint endpoint3,
Color color = Color::
Red())
Public functions
- auto getEndpoint3() -> int
- void setEndpoint3(uint index)