VectorFieldRenderer class
Renders a vector field image using lines.
Contents
- Reference
Base classes
- class LineRenderer
- Renders lines stored in Mesh data objects.
Public functions
- auto create(float lineWidth, Color color, LabelColors labelColors, float opacity, bool drawOnTop) -> std::shared_ptr<VectorFieldRenderer>
- Create instance.
Protected functions
- void execute() override
Function documentation
std::shared_ptr<VectorFieldRenderer> fast:: VectorFieldRenderer:: create(float lineWidth,
Color color,
LabelColors labelColors,
float opacity,
bool drawOnTop)
Create instance.
| Parameters | |
|---|---|
| lineWidth | Width of line |
| color | Global color to use for lines |
| labelColors | Label colors |
| opacity | Opacity of lines: 1 = no transparency, 0 = fully transparent |
| drawOnTop | Whether to draw on top of everything else or not. This disables the depth check in OpenGL |
| Returns | instance |